Services
Game Development
With 10 years of experience in the gaming industry, I specialize in developing high-quality games using Unity and Unreal Engine. Whether it’s mobile, PC, or console games, I create engaging and performance-optimized experiences that keep players coming back.





AI & Gameplay Programming
I design and implement advanced AI behaviors, enemy logic, and NPC interactions to create immersive game experiences. From turn-based strategy to real-time multiplayer AI, I ensure smooth and challenging gameplay.





Multiplayer & Networking
I develop multiplayer experiences using Photon, Mirror, and other networking solutions. Whether you need online matchmaking, real-time battles, or co-op gameplay, I ensure stable connectivity and seamless interactions.




Product Strategy
I collaborate to define clear goals, target audiences, and a success roadmap. My expertise in product ideation and market analysis ensures your product meets user needs and aligns with your business strategy for long-term growth and full potential realization. Drive your product's success with strategic planning.
AR/VR Development
I develop immersive AR/VR experiences using Unity XR Toolkit, Vuforia, OpenXR, and SteamVR. From training simulations to interactive games, I bring ideas to life in extended reality.
Full-Cycle Game Development
From concept to launch, I provide complete game development services, including coding, debugging, polishing, and publishing to platforms like Steam, Play Store, and App Store.
Experiences
Jul 2022 - Dec 2024
Jul 2022 - Dec 2024
Senior Game Programmer
Optimized game performance, reducing load times and improving FPS stability.
Developed gameplay mechanics, AI behavior, and physics-based interactions.
Worked on multiplayer features, improving online stability and connectivity.
Collaborated with teams from Ubisoft, Activision, and Remedy Entertainment.
Fixed critical bugs, enhancing game stability and user experience.
Apr 2018 - Jul 2022
Apr 2018 - Jul 2022
Middle Game Developer
Optimize game assets, systems, and code to improve performance and reduce latency to ensure smooth and engaging gameplay
Design core game mechanics, AI systems, and combat features to contribute to the overall gameplay design and functionality.
Troubleshoot and resolve technical issues to improve the stability and reliability of the game
Work on multiple platforms to ensure high-quality, consistent performance and experiences for players
Feb 2016 - Mar 2018
Feb 2016 - Mar 2018
Game Programmer
Worked with artists, designers, developers, and QA to implement new features and identify and fix bugs
Worked with other senior developers to design and implement large-scale features.
Performed research and acquired new knowledge as needed to perform assigned tasks
Knowledge of differences between console and PC game programming
Developed high-quality game systems and software
Jul 2014 - Jan 2016
Jul 2014 - Jan 2016
Game Developer
Led the creation of scripts/tools that helped streamline the development and automated testing, build/deployment, content and art integration processes.
Consulting on application or infrastructure development projects to ensure compliance with enterprise architecture.
Networking development/support
Fixed bugs during development and production
Skills
Programming Languages
C#
C++
Python
TypeScript
Java
Game Development
Unity
Unreal Engine
Cocos Creater
AR/VR
SteamVR
Oculus
OpenXR
Frameworks/Game Systems
WebGL
Three.js

Photon

Mirror
Version Control
Git
GitHub
Nontechnical Skills

Problem Solving

Collaboration

Analytical Skills
Recent Works




